[glacier] Add a vector class
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64d355b20d
commit
02e6b49d90
6 changed files with 126 additions and 30 deletions
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@ -39,25 +39,19 @@ glcr::RefPtr<Thread> Process::CreateThread() {
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glcr::RefPtr<Thread> Process::GetThread(uint64_t tid) {
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MutexHolder lock(mutex_);
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auto iter = threads_.begin();
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while (iter != threads_.end()) {
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if ((*iter)->tid() == tid) {
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return *iter;
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}
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++iter;
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if (tid >= threads_.size()) {
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panic("Bad thread access %u on process %u with %u threads.", tid, id_,
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threads_.size());
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}
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panic("Bad thread access.");
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return nullptr;
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return threads_[tid];
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}
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void Process::CheckState() {
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MutexHolder lock(mutex_);
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auto iter = threads_.begin();
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while (iter != threads_.end()) {
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if ((*iter)->GetState() != Thread::FINISHED) {
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for (uint64_t i = 0; i < threads_.size(); i++) {
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if (threads_[i]->GetState() != Thread::FINISHED) {
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return;
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}
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++iter;
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}
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state_ = FINISHED;
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}
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@ -1,6 +1,6 @@
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#pragma once
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#include <glacier/container/linked_list.h>
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#include <glacier/container/vector.h>
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#include <glacier/memory/ref_ptr.h>
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#include <stdint.h>
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@ -64,8 +64,7 @@ class Process : public KernelObject {
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State state_;
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uint64_t next_thread_id_ = 0;
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uint64_t next_cap_id_ = 0x100;
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glcr::LinkedList<glcr::RefPtr<Thread>> threads_;
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glcr::Vector<glcr::RefPtr<Thread>> threads_;
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CapabilityTable caps_;
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};
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