Spawn Processes using memory primitives rather than and elf loader.
This allows us to remove the temporary syscall for that style of process spawn.
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b06c76e477
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23895b5c6c
26 changed files with 403 additions and 94 deletions
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@ -12,53 +12,45 @@
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#define Z_PROCESS_SPAWN 0x02
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#define Z_PROCESS_START 0x03
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#define Z_PROCESS_SPAWN_ELF 0x1'00000002
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#define ZC_PROC_SPAWN_PROC 0x100
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#define ZC_PROC_SPAWN_THREAD 0x101
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#define Z_INIT_PROC_SELF 0x1
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#define Z_INIT_AS_SELF 0x2
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// Thread Calls.
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#define Z_THREAD_CREATE 0x10
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#define Z_THREAD_START 0x11
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#define Z_THREAD_EXIT 0x12
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// Memory Calls
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#define Z_ADDRESS_SPACE_MAP 0x21
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#define Z_ADDRESS_SPACE_UNMAP 0x22
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#define Z_MEMORY_OBJECT_CREATE 0x30
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// Debugging Calls.
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#define Z_DEBUG_PRINT 0x10000000
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uint64_t ZDebug(const char* message);
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void ZProcessExit(uint64_t code);
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// TODO: Move structs into an internal header.
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struct ZProcessSpawnElfReq {
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uint64_t cap_id;
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uint64_t elf_base;
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uint64_t elf_size;
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};
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[[nodiscard]] uint64_t ZProcessSpawn(uint64_t proc_cap, uint64_t* new_proc_cap,
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uint64_t* new_as_cap);
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// Creates a child process of the current one and
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// starts its root thread from the provided ELF file.
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uint64_t ZProcessSpawnElf(uint64_t cap_id, uint64_t elf_base,
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uint64_t elf_size);
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// UNUSED for now, I think we can get away with just starting a thread.
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[[nodiscard]] uint64_t ZProcessStart(uint64_t proc_cap, uint64_t thread_cap,
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uint64_t entry, uint64_t arg1,
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uint64_t arg2);
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struct ZThreadCreateReq {
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uint64_t proc_cap;
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};
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[[nodiscard]] uint64_t ZThreadCreate(uint64_t proc_cap, uint64_t* thread_cap);
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struct ZThreadCreateResp {
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uint64_t thread_cap;
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};
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uint64_t ZThreadCreate(uint64_t proc_cap, uint64_t* thread_cap);
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struct ZThreadStartReq {
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uint64_t thread_cap;
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uint64_t entry;
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uint64_t arg1;
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uint64_t arg2;
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};
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uint64_t ZThreadStart(uint64_t thread_cap, uint64_t entry, uint64_t arg1,
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uint64_t arg2);
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[[nodiscard]] uint64_t ZThreadStart(uint64_t thread_cap, uint64_t entry,
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uint64_t arg1, uint64_t arg2);
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void ZThreadExit();
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[[nodiscard]] uint64_t ZAddressSpaceMap(uint64_t as_cap, uint64_t offset,
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uint64_t mem_cap, uint64_t* vaddr);
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[[nodiscard]] uint64_t ZMemoryObjectCreate(uint64_t size, uint64_t* mem_cap);
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[[nodiscard]] uint64_t ZDebug(const char* message);
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@ -4,3 +4,4 @@
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#define ZE_NOT_FOUND 0x1
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#define ZE_INVALID 0x2
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#define ZE_DENIED 0x4
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#define ZE_UNIMPLEMENTED 0x8
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