Spawn Processes using memory primitives rather than and elf loader.

This allows us to remove the temporary syscall for that style of process
spawn.
This commit is contained in:
Drew Galbraith 2023-06-07 00:04:53 -07:00
parent b06c76e477
commit 23895b5c6c
26 changed files with 403 additions and 94 deletions

View file

@ -80,6 +80,8 @@ extern "C" void interrupt_protection_fault(InterruptFrame* frame) {
dbgln("GDT");
}
dbgln("Index: %u", err >> 3);
dbgln("RIP: %m", frame->rip);
dbgln("RSP: %m", frame->rsp);
panic("GP");
}
@ -90,7 +92,7 @@ extern "C" void interrupt_page_fault(InterruptFrame* frame) {
uint64_t cr2;
asm volatile("mov %%cr2, %0" : "=r"(cr2));
if (gScheduler->CurrentProcess().vmm().HandlePageFault(cr2)) {
if (gScheduler->CurrentProcess().vmas()->HandlePageFault(cr2)) {
dbgln("Handled");
return;
}