Add a process spawn syscall and use it to start a proc.
Also add a skeleton VirtualMemory manager to be used per process.
This commit is contained in:
parent
5bcf1f4e4a
commit
3c3341a90f
7 changed files with 125 additions and 6 deletions
|
|
@ -4,6 +4,9 @@
|
|||
|
||||
#include "debug/debug.h"
|
||||
#include "include/zcall.h"
|
||||
#include "loader/elf_loader.h"
|
||||
#include "scheduler/process.h"
|
||||
#include "scheduler/process_manager.h"
|
||||
#include "scheduler/scheduler.h"
|
||||
|
||||
#define EFER 0xC0000080
|
||||
|
|
@ -53,7 +56,16 @@ void InitSyscall() {
|
|||
SetMSR(LSTAR, reinterpret_cast<uint64_t>(syscall_enter));
|
||||
}
|
||||
|
||||
extern "C" void SyscallHandler(uint64_t call_id, char* message) {
|
||||
uint64_t ProcessSpawn(ZProcessSpawnReq* req) {
|
||||
dbgln("Proc spawn: %u:%u", req->elf_base, req->elf_size);
|
||||
SharedPtr<Process> proc = MakeShared<Process>();
|
||||
gProcMan->InsertProcess(proc);
|
||||
uint64_t entry = LoadElfProgram(proc->cr3(), req->elf_base, req->elf_size);
|
||||
proc->CreateThread(entry);
|
||||
return 0;
|
||||
}
|
||||
|
||||
extern "C" uint64_t SyscallHandler(uint64_t call_id, char* message) {
|
||||
Thread& thread = gScheduler->CurrentThread();
|
||||
switch (call_id) {
|
||||
case Z_THREAD_EXIT:
|
||||
|
|
@ -63,7 +75,10 @@ extern "C" void SyscallHandler(uint64_t call_id, char* message) {
|
|||
case Z_DEBUG_PRINT:
|
||||
dbgln("[%u.%u] [Debug] %s", thread.pid(), thread.tid(), message);
|
||||
break;
|
||||
case Z_PROCESS_SPAWN:
|
||||
return ProcessSpawn(reinterpret_cast<ZProcessSpawnReq*>(message));
|
||||
default:
|
||||
panic("Unhandled syscall number: %u", call_id);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue