[Zion] Add a mutex object with appropriate syscalls.
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19 changed files with 160 additions and 60 deletions
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@ -6,7 +6,6 @@
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#include "capability/capability.h"
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#include "include/ztypes.h"
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#include "lib/message_queue.h"
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#include "lib/mutex.h"
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#include "object/ipc_object.h"
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#include "object/kernel_object.h"
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#include "usr/zcall_internal.h"
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@ -5,7 +5,6 @@
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#include <glacier/status/error.h>
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#include "lib/message_queue.h"
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#include "lib/mutex.h"
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#include "object/ipc_object.h"
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#include "object/kernel_object.h"
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@ -14,6 +14,7 @@ class KernelObject : public glcr::RefCounted<KernelObject> {
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PORT = 0x6,
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ENDPOINT = 0x7,
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REPLY_PORT = 0x8,
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MUTEX = 0x9,
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};
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virtual uint64_t TypeTag() = 0;
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30
zion/object/mutex.cpp
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30
zion/object/mutex.cpp
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@ -0,0 +1,30 @@
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#include "object/mutex.h"
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#include "scheduler/scheduler.h"
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glcr::RefPtr<Mutex> Mutex::Create() {
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return glcr::AdoptPtr<Mutex>(new Mutex());
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}
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// FIXME: We almost certainly have some race conditions
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// between this and unlock where we could end up with
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// a thread in the blocked_threads_ queue while noone is holding the lock.
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void Mutex::Lock() {
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while (__atomic_fetch_or(&lock_, 0x1, __ATOMIC_SEQ_CST) == 0x1) {
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auto thread = gScheduler->CurrentThread();
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thread->SetState(Thread::BLOCKED);
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blocked_threads_.PushBack(thread);
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gScheduler->Yield();
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}
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}
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// FIXME: Check that this thread is the one that is holding the mutex before
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// releasing it.
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void Mutex::Release() {
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lock_ = 0;
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if (blocked_threads_.size() > 0) {
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auto thread = blocked_threads_.PopFront();
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thread->SetState(Thread::RUNNABLE);
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gScheduler->Enqueue(thread);
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}
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}
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55
zion/object/mutex.h
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55
zion/object/mutex.h
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@ -0,0 +1,55 @@
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#pragma once
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#include <glacier/container/intrusive_list.h>
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#include <glacier/memory/ref_ptr.h>
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#include "include/ztypes.h"
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#include "object/kernel_object.h"
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#include "object/thread.h"
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class Mutex;
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template <>
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struct KernelObjectTag<Mutex> {
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static const uint64_t type = KernelObject::MUTEX;
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};
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class Mutex : public KernelObject {
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public:
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uint64_t TypeTag() override { return KernelObject::MUTEX; }
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static uint64_t DefaultPermissions() {
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return kZionPerm_Lock | kZionPerm_Release;
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}
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static glcr::RefPtr<Mutex> Create();
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// Attempts to lock the mutex, suspends the current thread
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// until the lock is acquired.
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void Lock();
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// Releases the mutex and activates the next thread in the
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// blocked queue if it exists.
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void Release();
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private:
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uint8_t lock_ = 0;
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glcr::IntrusiveList<Thread> blocked_threads_;
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Mutex() {}
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};
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class MutexHolder {
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public:
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MutexHolder(const glcr::RefPtr<Mutex>& mutex) : mutex_(mutex) {
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mutex_->Lock();
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}
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~MutexHolder() { mutex_->Release(); }
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MutexHolder(MutexHolder&) = delete;
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MutexHolder(MutexHolder&&) = delete;
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private:
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glcr::RefPtr<Mutex> mutex_;
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};
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@ -5,7 +5,6 @@
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#include "capability/capability.h"
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#include "lib/message_queue.h"
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#include "lib/mutex.h"
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#include "object/ipc_object.h"
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#include "object/kernel_object.h"
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#include "object/thread.h"
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@ -6,9 +6,9 @@
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#include "capability/capability.h"
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#include "capability/capability_table.h"
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#include "lib/mutex.h"
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#include "object/address_space.h"
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#include "object/channel.h"
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#include "object/mutex.h"
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#include "object/port.h"
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// Forward decl due to cyclic dependency.
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@ -66,7 +66,7 @@ class Process : public KernelObject {
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Process();
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Process(uint64_t id) : id_(id), vmas_(AddressSpace::ForRoot()) {}
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Mutex mutex_{"Process"};
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glcr::RefPtr<Mutex> mutex_ = Mutex::Create();
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uint64_t id_;
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glcr::RefPtr<AddressSpace> vmas_;
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@ -3,7 +3,6 @@
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#include <glacier/memory/ref_ptr.h>
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#include "lib/message_queue.h"
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#include "lib/mutex.h"
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#include "object/ipc_object.h"
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#include "object/kernel_object.h"
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