Add a method for blocking threads on ports.
Additionally add the first lock class since we are becoming more concurrent.
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13 changed files with 88 additions and 14 deletions
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@ -1,5 +1,7 @@
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#include "object/port.h"
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#include "scheduler/scheduler.h"
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Port::Port() {}
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z_err_t Port::Write(const ZMessage& msg) {
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@ -21,16 +23,26 @@ z_err_t Port::Write(const ZMessage& msg) {
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for (uint64_t i = 0; i < msg.num_bytes; i++) {
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message.bytes[i] = msg.bytes[i];
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}
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MutexHolder lock(mutex_);
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pending_messages_.PushBack(message);
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if (blocked_threads_.size() > 0) {
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gScheduler->Enqueue(blocked_threads_.PopFront());
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}
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return Z_OK;
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}
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z_err_t Port::Read(ZMessage& msg) {
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if (pending_messages_.size() < 1) {
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dbgln("Implement blocking");
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return Z_ERR_UNIMPLEMENTED;
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mutex_.Lock();
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while (pending_messages_.size() < 1) {
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blocked_threads_.PushBack(gScheduler->CurrentThread());
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mutex_.Unlock();
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gScheduler->Yield();
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mutex_.Lock();
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}
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mutex_.Unlock();
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MutexHolder lock(mutex_);
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Message next_msg = pending_messages_.PeekFront();
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if (next_msg.num_bytes > msg.num_bytes) {
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return Z_ERR_BUFF_SIZE;
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