[Sys] Successfully spin up a new process from disk.
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e5568450c2
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7c105c8a31
22 changed files with 415 additions and 191 deletions
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@ -28,26 +28,29 @@ void WriteHeader(glcr::ByteBuffer& bytes, uint64_t offset, uint32_t core_size, u
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} // namespace
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void RegisterEndpointRequest::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse endpoint_name.
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auto endpoint_name_pointer = bytes.At<ExtPointer>(offset + header_size + (8 * 0));
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set_endpoint_name(bytes.StringAt(offset + endpoint_name_pointer.offset, endpoint_name_pointer.length));
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ParseFromBytesInternal(bytes, offset);
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// Parse endpoint_capability.
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// FIXME: Implement in-buffer capabilities for inprocess serialization.
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set_endpoint_capability(0);
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}
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void RegisterEndpointRequest::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
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ParseFromBytesInternal(bytes, offset);
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// Parse endpoint_capability.
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uint64_t endpoint_capability_ptr = bytes.At<uint64_t>(offset + header_size + (8 * 1));
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set_endpoint_capability(caps.At(endpoint_capability_ptr));
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}
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void RegisterEndpointRequest::ParseFromBytesInternal(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse endpoint_name.
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auto endpoint_name_pointer = bytes.At<ExtPointer>(offset + header_size + (8 * 0));
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set_endpoint_name(bytes.StringAt(offset + endpoint_name_pointer.offset, endpoint_name_pointer.length));
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// Parse endpoint_capability.
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uint64_t endpoint_capability_ptr = bytes.At<uint64_t>(offset + header_size + (8 * 1));
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// Skip Cap.
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set_endpoint_capability(caps.At(endpoint_capability_ptr));
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}
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uint64_t RegisterEndpointRequest::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
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@ -99,11 +102,16 @@ uint64_t RegisterEndpointRequest::SerializeToBytes(glcr::ByteBuffer& bytes, uint
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return next_extension;
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}
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void Empty::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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ParseFromBytesInternal(bytes, offset);
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}
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void Empty::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
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ParseFromBytesInternal(bytes, offset);
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}
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void Empty::ParseFromBytesInternal(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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}
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uint64_t Empty::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
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@ -127,22 +135,27 @@ uint64_t Empty::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr:
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return next_extension;
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}
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void AhciInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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ParseFromBytesInternal(bytes, offset);
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// Parse ahci_region.
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// FIXME: Implement in-buffer capabilities for inprocess serialization.
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set_ahci_region(0);
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// Parse region_length.
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set_region_length(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
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}
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void AhciInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
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CheckHeader(bytes);
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ParseFromBytesInternal(bytes, offset);
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// Parse ahci_region.
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uint64_t ahci_region_ptr = bytes.At<uint64_t>(offset + header_size + (8 * 0));
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set_ahci_region(caps.At(ahci_region_ptr));
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}
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void AhciInfo::ParseFromBytesInternal(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse ahci_region.
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// Skip Cap.
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// Parse region_length.
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set_region_length(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
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}
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uint64_t AhciInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
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@ -176,34 +189,14 @@ uint64_t AhciInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, gl
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return next_extension;
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}
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void FramebufferInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse address_phys.
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set_address_phys(bytes.At<uint64_t>(offset + header_size + (8 * 0)));
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// Parse width.
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set_width(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
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// Parse height.
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set_height(bytes.At<uint64_t>(offset + header_size + (8 * 2)));
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// Parse pitch.
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set_pitch(bytes.At<uint64_t>(offset + header_size + (8 * 3)));
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// Parse bpp.
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set_bpp(bytes.At<uint64_t>(offset + header_size + (8 * 4)));
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// Parse memory_model.
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set_memory_model(bytes.At<uint64_t>(offset + header_size + (8 * 5)));
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// Parse red_mask_size.
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set_red_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 6)));
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// Parse red_mask_shift.
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set_red_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 7)));
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// Parse green_mask_size.
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set_green_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 8)));
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// Parse green_mask_shift.
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set_green_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 9)));
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// Parse blue_mask_size.
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set_blue_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 10)));
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// Parse blue_mask_shift.
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set_blue_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 11)));
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ParseFromBytesInternal(bytes, offset);
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}
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void FramebufferInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
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ParseFromBytesInternal(bytes, offset);
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}
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void FramebufferInfo::ParseFromBytesInternal(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse address_phys.
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set_address_phys(bytes.At<uint64_t>(offset + header_size + (8 * 0)));
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@ -229,6 +222,7 @@ void FramebufferInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t off
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set_blue_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 10)));
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// Parse blue_mask_shift.
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set_blue_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 11)));
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}
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uint64_t FramebufferInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
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@ -300,26 +294,29 @@ uint64_t FramebufferInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t off
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return next_extension;
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}
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void DenaliInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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ParseFromBytesInternal(bytes, offset);
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// Parse denali_endpoint.
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// FIXME: Implement in-buffer capabilities for inprocess serialization.
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set_denali_endpoint(0);
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// Parse device_id.
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set_device_id(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
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// Parse lba_offset.
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set_lba_offset(bytes.At<uint64_t>(offset + header_size + (8 * 2)));
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}
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void DenaliInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
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CheckHeader(bytes);
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ParseFromBytesInternal(bytes, offset);
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// Parse denali_endpoint.
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uint64_t denali_endpoint_ptr = bytes.At<uint64_t>(offset + header_size + (8 * 0));
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set_denali_endpoint(caps.At(denali_endpoint_ptr));
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}
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void DenaliInfo::ParseFromBytesInternal(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse denali_endpoint.
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// Skip Cap.
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// Parse device_id.
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set_device_id(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
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// Parse lba_offset.
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set_lba_offset(bytes.At<uint64_t>(offset + header_size + (8 * 2)));
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}
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uint64_t DenaliInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
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@ -3,6 +3,7 @@
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#include <glacier/buffer/byte_buffer.h>
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#include <glacier/buffer/cap_buffer.h>
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#include <glacier/container/vector.h>
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#include <glacier/string/string.h>
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#include <ztypes.h>
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class RegisterEndpointRequest {
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@ -15,9 +16,9 @@ class RegisterEndpointRequest {
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset);
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset, const glcr::CapBuffer&);
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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glcr::String endpoint_name() const { return endpoint_name_; }
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void set_endpoint_name(const glcr::String& value) { endpoint_name_ = value; }
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void set_endpoint_name(const glcr::String& value) { endpoint_name_ = value; }
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z_cap_t endpoint_capability() const { return endpoint_capability_; }
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void set_endpoint_capability(const z_cap_t& value) { endpoint_capability_ = value; }
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@ -25,6 +26,8 @@ class RegisterEndpointRequest {
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glcr::String endpoint_name_;
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z_cap_t endpoint_capability_;
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// Parses everything except for caps.
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void ParseFromBytesInternal(const glcr::ByteBuffer&, uint64_t offset);
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};
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class Empty {
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public:
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@ -40,6 +43,8 @@ class Empty {
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private:
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// Parses everything except for caps.
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void ParseFromBytesInternal(const glcr::ByteBuffer&, uint64_t offset);
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};
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class AhciInfo {
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public:
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@ -51,9 +56,9 @@ class AhciInfo {
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset);
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset, const glcr::CapBuffer&);
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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z_cap_t ahci_region() const { return ahci_region_; }
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void set_ahci_region(const z_cap_t& value) { ahci_region_ = value; }
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void set_ahci_region(const z_cap_t& value) { ahci_region_ = value; }
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uint64_t region_length() const { return region_length_; }
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void set_region_length(const uint64_t& value) { region_length_ = value; }
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@ -61,6 +66,8 @@ class AhciInfo {
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z_cap_t ahci_region_;
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uint64_t region_length_;
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// Parses everything except for caps.
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void ParseFromBytesInternal(const glcr::ByteBuffer&, uint64_t offset);
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};
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class FramebufferInfo {
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public:
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@ -72,29 +79,29 @@ class FramebufferInfo {
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset);
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset, const glcr::CapBuffer&);
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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uint64_t address_phys() const { return address_phys_; }
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void set_address_phys(const uint64_t& value) { address_phys_ = value; }
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void set_address_phys(const uint64_t& value) { address_phys_ = value; }
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uint64_t width() const { return width_; }
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void set_width(const uint64_t& value) { width_ = value; }
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void set_width(const uint64_t& value) { width_ = value; }
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uint64_t height() const { return height_; }
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void set_height(const uint64_t& value) { height_ = value; }
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void set_height(const uint64_t& value) { height_ = value; }
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uint64_t pitch() const { return pitch_; }
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void set_pitch(const uint64_t& value) { pitch_ = value; }
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void set_pitch(const uint64_t& value) { pitch_ = value; }
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uint64_t bpp() const { return bpp_; }
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void set_bpp(const uint64_t& value) { bpp_ = value; }
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void set_bpp(const uint64_t& value) { bpp_ = value; }
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uint64_t memory_model() const { return memory_model_; }
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void set_memory_model(const uint64_t& value) { memory_model_ = value; }
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void set_memory_model(const uint64_t& value) { memory_model_ = value; }
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uint64_t red_mask_size() const { return red_mask_size_; }
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void set_red_mask_size(const uint64_t& value) { red_mask_size_ = value; }
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void set_red_mask_size(const uint64_t& value) { red_mask_size_ = value; }
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uint64_t red_mask_shift() const { return red_mask_shift_; }
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void set_red_mask_shift(const uint64_t& value) { red_mask_shift_ = value; }
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void set_red_mask_shift(const uint64_t& value) { red_mask_shift_ = value; }
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uint64_t green_mask_size() const { return green_mask_size_; }
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void set_green_mask_size(const uint64_t& value) { green_mask_size_ = value; }
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void set_green_mask_size(const uint64_t& value) { green_mask_size_ = value; }
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uint64_t green_mask_shift() const { return green_mask_shift_; }
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void set_green_mask_shift(const uint64_t& value) { green_mask_shift_ = value; }
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void set_green_mask_shift(const uint64_t& value) { green_mask_shift_ = value; }
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uint64_t blue_mask_size() const { return blue_mask_size_; }
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void set_blue_mask_size(const uint64_t& value) { blue_mask_size_ = value; }
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void set_blue_mask_size(const uint64_t& value) { blue_mask_size_ = value; }
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uint64_t blue_mask_shift() const { return blue_mask_shift_; }
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void set_blue_mask_shift(const uint64_t& value) { blue_mask_shift_ = value; }
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@ -112,6 +119,8 @@ class FramebufferInfo {
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uint64_t blue_mask_size_;
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uint64_t blue_mask_shift_;
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// Parses everything except for caps.
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void ParseFromBytesInternal(const glcr::ByteBuffer&, uint64_t offset);
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};
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class DenaliInfo {
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public:
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@ -123,11 +132,11 @@ class DenaliInfo {
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset);
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset, const glcr::CapBuffer&);
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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z_cap_t denali_endpoint() const { return denali_endpoint_; }
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void set_denali_endpoint(const z_cap_t& value) { denali_endpoint_ = value; }
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void set_denali_endpoint(const z_cap_t& value) { denali_endpoint_ = value; }
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uint64_t device_id() const { return device_id_; }
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void set_device_id(const uint64_t& value) { device_id_ = value; }
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void set_device_id(const uint64_t& value) { device_id_ = value; }
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uint64_t lba_offset() const { return lba_offset_; }
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void set_lba_offset(const uint64_t& value) { lba_offset_ = value; }
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@ -136,4 +145,6 @@ class DenaliInfo {
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uint64_t device_id_;
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uint64_t lba_offset_;
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// Parses everything except for caps.
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void ParseFromBytesInternal(const glcr::ByteBuffer&, uint64_t offset);
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};
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