[Sys] Successfully spin up a new process from disk.
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e5568450c2
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7c105c8a31
22 changed files with 415 additions and 191 deletions
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@ -28,26 +28,29 @@ void WriteHeader(glcr::ByteBuffer& bytes, uint64_t offset, uint32_t core_size, u
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} // namespace
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void RegisterEndpointRequest::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse endpoint_name.
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auto endpoint_name_pointer = bytes.At<ExtPointer>(offset + header_size + (8 * 0));
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set_endpoint_name(bytes.StringAt(offset + endpoint_name_pointer.offset, endpoint_name_pointer.length));
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ParseFromBytesInternal(bytes, offset);
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// Parse endpoint_capability.
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// FIXME: Implement in-buffer capabilities for inprocess serialization.
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set_endpoint_capability(0);
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}
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void RegisterEndpointRequest::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
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ParseFromBytesInternal(bytes, offset);
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// Parse endpoint_capability.
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uint64_t endpoint_capability_ptr = bytes.At<uint64_t>(offset + header_size + (8 * 1));
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set_endpoint_capability(caps.At(endpoint_capability_ptr));
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}
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void RegisterEndpointRequest::ParseFromBytesInternal(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse endpoint_name.
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auto endpoint_name_pointer = bytes.At<ExtPointer>(offset + header_size + (8 * 0));
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set_endpoint_name(bytes.StringAt(offset + endpoint_name_pointer.offset, endpoint_name_pointer.length));
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// Parse endpoint_capability.
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uint64_t endpoint_capability_ptr = bytes.At<uint64_t>(offset + header_size + (8 * 1));
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// Skip Cap.
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set_endpoint_capability(caps.At(endpoint_capability_ptr));
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}
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uint64_t RegisterEndpointRequest::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
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@ -99,11 +102,16 @@ uint64_t RegisterEndpointRequest::SerializeToBytes(glcr::ByteBuffer& bytes, uint
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return next_extension;
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}
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void Empty::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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ParseFromBytesInternal(bytes, offset);
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}
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void Empty::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
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ParseFromBytesInternal(bytes, offset);
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}
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void Empty::ParseFromBytesInternal(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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}
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uint64_t Empty::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
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@ -127,22 +135,27 @@ uint64_t Empty::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr:
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return next_extension;
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}
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void AhciInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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ParseFromBytesInternal(bytes, offset);
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// Parse ahci_region.
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// FIXME: Implement in-buffer capabilities for inprocess serialization.
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set_ahci_region(0);
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// Parse region_length.
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set_region_length(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
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}
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void AhciInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
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CheckHeader(bytes);
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ParseFromBytesInternal(bytes, offset);
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// Parse ahci_region.
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uint64_t ahci_region_ptr = bytes.At<uint64_t>(offset + header_size + (8 * 0));
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set_ahci_region(caps.At(ahci_region_ptr));
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}
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void AhciInfo::ParseFromBytesInternal(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse ahci_region.
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// Skip Cap.
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// Parse region_length.
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set_region_length(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
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}
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uint64_t AhciInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
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@ -176,34 +189,14 @@ uint64_t AhciInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, gl
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return next_extension;
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}
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void FramebufferInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse address_phys.
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set_address_phys(bytes.At<uint64_t>(offset + header_size + (8 * 0)));
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// Parse width.
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set_width(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
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// Parse height.
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set_height(bytes.At<uint64_t>(offset + header_size + (8 * 2)));
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// Parse pitch.
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set_pitch(bytes.At<uint64_t>(offset + header_size + (8 * 3)));
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// Parse bpp.
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set_bpp(bytes.At<uint64_t>(offset + header_size + (8 * 4)));
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// Parse memory_model.
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set_memory_model(bytes.At<uint64_t>(offset + header_size + (8 * 5)));
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// Parse red_mask_size.
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set_red_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 6)));
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// Parse red_mask_shift.
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set_red_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 7)));
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// Parse green_mask_size.
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set_green_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 8)));
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// Parse green_mask_shift.
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set_green_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 9)));
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// Parse blue_mask_size.
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set_blue_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 10)));
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// Parse blue_mask_shift.
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set_blue_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 11)));
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ParseFromBytesInternal(bytes, offset);
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}
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void FramebufferInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
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ParseFromBytesInternal(bytes, offset);
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}
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void FramebufferInfo::ParseFromBytesInternal(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse address_phys.
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set_address_phys(bytes.At<uint64_t>(offset + header_size + (8 * 0)));
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@ -229,6 +222,7 @@ void FramebufferInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t off
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set_blue_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 10)));
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// Parse blue_mask_shift.
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set_blue_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 11)));
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}
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uint64_t FramebufferInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
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@ -300,26 +294,29 @@ uint64_t FramebufferInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t off
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return next_extension;
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}
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void DenaliInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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ParseFromBytesInternal(bytes, offset);
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// Parse denali_endpoint.
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// FIXME: Implement in-buffer capabilities for inprocess serialization.
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set_denali_endpoint(0);
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// Parse device_id.
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set_device_id(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
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// Parse lba_offset.
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set_lba_offset(bytes.At<uint64_t>(offset + header_size + (8 * 2)));
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}
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void DenaliInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
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CheckHeader(bytes);
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ParseFromBytesInternal(bytes, offset);
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// Parse denali_endpoint.
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uint64_t denali_endpoint_ptr = bytes.At<uint64_t>(offset + header_size + (8 * 0));
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set_denali_endpoint(caps.At(denali_endpoint_ptr));
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}
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void DenaliInfo::ParseFromBytesInternal(const glcr::ByteBuffer& bytes, uint64_t offset) {
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CheckHeader(bytes);
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// Parse denali_endpoint.
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// Skip Cap.
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// Parse device_id.
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set_device_id(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
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// Parse lba_offset.
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set_lba_offset(bytes.At<uint64_t>(offset + header_size + (8 * 2)));
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}
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uint64_t DenaliInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
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