[Yunq] Create libyunq and move parsing code to it.

This commit is contained in:
Drew Galbraith 2023-12-01 09:30:52 -08:00
parent 91f3f8ee43
commit 7d9f9a7ae9
16 changed files with 310 additions and 260 deletions

View file

@ -3,6 +3,7 @@
#include <glacier/buffer/byte_buffer.h>
#include <glacier/buffer/cap_buffer.h>
#include <glacier/status/status.h>
#include <glacier/container/vector.h>
#include <glacier/string/string.h>
#include <ztypes.h>
@ -15,8 +16,8 @@ class KeyboardListener {
KeyboardListener(const KeyboardListener&) = delete;
KeyboardListener(KeyboardListener&&) = delete;
void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset);
void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset, const glcr::CapBuffer&);
glcr::Status ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset);
glcr::Status ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset, const glcr::CapBuffer&);
uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset) const;
uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
const z_cap_t& port_capability() const { return port_capability_; }
@ -26,6 +27,6 @@ class KeyboardListener {
z_cap_t port_capability_;
// Parses everything except for caps.
void ParseFromBytesInternal(const glcr::ByteBuffer&, uint64_t offset);
glcr::Status ParseFromBytesInternal(const glcr::ByteBuffer&, uint64_t offset);
};