[Zion] Add task switching for SSE registers and enable them in userspace.
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2a984a93ec
commit
96063126cb
7 changed files with 43 additions and 5 deletions
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@ -30,7 +30,8 @@ glcr::RefPtr<Thread> Thread::Create(Process& proc, uint64_t tid) {
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return glcr::MakeRefCounted<Thread>(proc, tid);
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}
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Thread::Thread(Process& proc, uint64_t tid) : process_(proc), id_(tid) {
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Thread::Thread(Process& proc, uint64_t tid)
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: process_(proc), id_(tid), fx_data_(new uint8_t[520]) {
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uint64_t* stack_ptr =
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reinterpret_cast<uint64_t*>(proc.vmas()->AllocateKernelStack());
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// 0: rip
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@ -43,6 +44,11 @@ Thread::Thread(Process& proc, uint64_t tid) : process_(proc), id_(tid) {
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*(stack_ptr - 16) = proc.vmas()->cr3();
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rsp0_ = reinterpret_cast<uint64_t>(stack_ptr - 16);
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rsp0_start_ = reinterpret_cast<uint64_t>(stack_ptr);
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// Super hacky way to align to 16 bits.
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if (reinterpret_cast<uint64_t>(fx_data_) & 0x8) {
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fx_data_ += 8;
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}
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}
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uint64_t Thread::pid() const { return process_.id(); }
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@ -43,6 +43,8 @@ class Thread : public KernelObject, public glcr::IntrusiveListNode<Thread> {
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uint64_t* Rsp0Ptr() { return &rsp0_; }
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uint64_t Rsp0Start() { return rsp0_start_; }
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uint8_t* FxData() { return fx_data_; }
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// Switches the thread's state to runnable and enqueues it.
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void Start(uint64_t entry, uint64_t arg1, uint64_t arg2);
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@ -86,5 +88,8 @@ class Thread : public KernelObject, public glcr::IntrusiveListNode<Thread> {
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// I don't think me mind clobbering the stack here.
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uint64_t rsp0_start_;
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// Pointer to a 512 byte region for FXSAVE and FXRSTOR
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uint8_t* fx_data_ = nullptr;
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glcr::IntrusiveList<Thread> blocked_threads_;
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};
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