[Yunq] Clean up codegen issues for client and server.
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commit
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15 changed files with 216 additions and 111 deletions
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@ -1,6 +1,9 @@
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// Generated file - DO NOT MODIFY
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#pragma once
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#include <glacier/buffer/byte_buffer.h>
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#include <glacier/buffer/cap_buffer.h>
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#include <glacier/status/error.h>
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#include <ztypes.h>
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#include "{{file}}.h"
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@ -10,12 +13,19 @@ class {{interface.name}}Client {
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public:
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{{interface.name}}Client(z_cap_t {{interface.name}}_cap) : endpoint_({{interface.name}}_cap) {}
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{{interface.name}}Client(const {{interface.name}}Client&) = delete;
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{{interface.name}}Client({{interface.name}}Client&&) = delete;
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{{interface.name}}Client({{interface.name}}Client&& other) : endpoint_(other.endpoint_) {other.endpoint_ = 0;};
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z_cap_t Capability() { return endpoint_; }
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{% for method in interface.methods %}
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[[nodiscard]] glcr::ErrorCode {{method.name}}(const {{method.request}}& request, {{method.response}}& response);
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{% endfor %}
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private:
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z_cap_t endpoint_;
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uint64_t kBufferSize = 0x1000;
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glcr::ByteBuffer buffer_{kBufferSize};
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uint64_t kCapBufferSize = 0x10;
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glcr::CapBuffer cap_buffer_{kCapBufferSize};
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};
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{%- endfor %}
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