[Yunq] Clean up codegen issues for client and server.

This commit is contained in:
Drew Galbraith 2023-10-24 18:19:12 -07:00
parent 71e3521b87
commit 9c9fd167cd
15 changed files with 216 additions and 111 deletions

View file

@ -1,19 +1,23 @@
// Generated File -- DO NOT MODIFY.
#pragma once
#include <glacier/status/error_or.h>
#include <mammoth/thread.h>
#include <ztypes.h>
#include "{{file}}.h"
#include "{{file}}.client.h"
{% for interface in interfaces %}
class {{interface.name}}ServerBase {
public:
{{interface.name}}ServerBase(z_cap_t {{interface.name}}_cap) : {}
{{interface.name}}ServerBase(z_cap_t {{interface.name}}_cap) : endpoint_({{interface.name}}_cap) {}
{{interface.name}}ServerBase(const {{interface.name}}ServerBase&) = delete;
{{interface.name}}ServerBase({{interface.name}}ServerBase&&) = delete;
glcr::ErrorOr<{{interface.name}}Client> CreateClient();
[[nodiscard]] Thread RunServer();
{% for method in interface.methods %}
@ -27,6 +31,7 @@ class {{interface.name}}ServerBase {
void ServerThread();
[[nodiscard]] glcr::ErrorCode HandleRequest(const glcr::ByteBuffer& request, glcr::ByteBuffer& response,
uint64_t& resp_length,
glcr::CapBuffer& resp_caps);
};