[zion] Dynamically check Capability type.
Instead of passing an enum with the capability when creating it, relying on polymorphism and a template struct tag to determine the object type at runtime. This is cleaner and avoids errors where we pass the wrong capability type with the cap and do a bad cast at runtime.
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13 changed files with 113 additions and 106 deletions
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@ -10,23 +10,12 @@ class Thread;
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class Capability : public RefCounted<Capability> {
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public:
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enum Type {
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UNDEFINED,
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PROCESS,
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THREAD,
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ADDRESS_SPACE,
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MEMORY_OBJECT,
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CHANNEL,
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PORT,
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};
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Capability(const RefPtr<KernelObject>& obj, Type type, uint64_t id,
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uint64_t permissions)
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: obj_(obj), type_(type), id_(id), permissions_(permissions) {}
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Capability(const RefPtr<KernelObject>& obj, uint64_t id, uint64_t permissions)
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: obj_(obj), id_(id), permissions_(permissions) {}
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template <typename T>
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Capability(const RefPtr<T>& obj, Type type, uint64_t id, uint64_t permissions)
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: Capability(StaticCastRefPtr<KernelObject>(obj), type, id, permissions) {
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}
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Capability(const RefPtr<T>& obj, uint64_t id, uint64_t permissions)
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: Capability(StaticCastRefPtr<KernelObject>(obj), id, permissions) {}
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template <typename T>
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RefPtr<T> obj();
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@ -34,8 +23,6 @@ class Capability : public RefCounted<Capability> {
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uint64_t id() { return id_; }
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void set_id(uint64_t id) { id_ = id; }
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bool CheckType(Type type) { return type_ == type; }
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uint64_t permissions() { return permissions_; }
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bool HasPermissions(uint64_t requested) {
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return (permissions_ & requested) == requested;
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@ -43,7 +30,14 @@ class Capability : public RefCounted<Capability> {
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private:
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RefPtr<KernelObject> obj_;
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Type type_;
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uint64_t id_;
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uint64_t permissions_;
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};
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template <typename T>
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RefPtr<T> Capability::obj() {
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if (obj_->TypeTag() != KernelObjectTag<T>::type) {
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return nullptr;
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}
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return StaticCastRefPtr<T>(obj_);
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}
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