Move many loops over glcr::Vector to range-based loops.
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7 changed files with 18 additions and 19 deletions
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@ -37,6 +37,7 @@ class Vector {
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// Setters.
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// FIXME: Handle downsizing.
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// TODO: Rename this so it is clear that this only affects capacity.
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void Resize(uint64_t capacity);
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void PushBack(const T& item);
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