Move many loops over glcr::Vector to range-based loops.
This commit is contained in:
parent
c06d1741f3
commit
b2354ae341
7 changed files with 18 additions and 19 deletions
|
|
@ -47,10 +47,9 @@ uint64_t main(uint64_t port_cap) {
|
|||
glcr::Vector<glcr::StringView> files =
|
||||
glcr::StrSplit(init_file.as_str(), '\n');
|
||||
|
||||
for (uint64_t i = 0; i < files.size(); i++) {
|
||||
if (!files[i].empty()) {
|
||||
mmth::File binary =
|
||||
mmth::File::Open(glcr::StrFormat("/bin/{}", files[i]));
|
||||
for (glcr::StringView& file : files) {
|
||||
if (!file.empty()) {
|
||||
mmth::File binary = mmth::File::Open(glcr::StrFormat("/bin/{}", file));
|
||||
|
||||
ASSIGN_OR_RETURN(client_cap, server->CreateClientCap());
|
||||
auto error_or = mmth::SpawnProcessFromElfRegion(
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue