[Teton] Draw a green square into the framebuffer.

This commit is contained in:
Drew Galbraith 2023-11-15 19:20:52 -08:00
parent 28719ac726
commit fb458e6fd4
4 changed files with 45 additions and 2 deletions

View file

@ -2,6 +2,8 @@
#include <mammoth/init.h>
#include <yellowstone/yellowstone.yunq.client.h>
#include "framebuffer/framebuffer.h"
uint64_t main(uint64_t init_port) {
ParseInitPort(init_port);
@ -12,8 +14,17 @@ uint64_t main(uint64_t init_port) {
FramebufferInfo framebuffer;
RET_ERR(client.GetFramebufferInfo({}, framebuffer));
dbgln("FB addr {x}, width {} , height {}", framebuffer.address_phys(),
framebuffer.width(), framebuffer.height());
dbgln("FB addr {x}, bpp {}, width {} , height {}, pitch {}",
framebuffer.address_phys(), framebuffer.bpp(), framebuffer.width(),
framebuffer.height(), framebuffer.pitch());
Framebuffer fbuf(framebuffer);
for (uint64_t r = 0; r < 20; r++) {
for (uint64_t c = 0; c < 20; c++) {
fbuf.DrawPixel(r, c, 0x0000FF00);
}
}
// 2. Parse a font file.