acadia/lib/glacier/memory/ref_ptr.h
Drew Galbraith 98f029ae23 [Glacier] Add a binary tree implementation.
Additionally add an optional class to return found values
in the tree. And a reference container (Ref) similar to
std::reference_wrapper to allow storing references in containers.
2023-11-03 19:46:30 -07:00

95 lines
2.1 KiB
C++

#pragma once
namespace glcr {
template <typename T>
class RefPtr;
template <typename T>
RefPtr<T> AdoptPtr(T* ptr);
template <typename T, typename U>
RefPtr<T> StaticCastRefPtr(const RefPtr<U>& ref);
template <typename T>
class RefPtr {
public:
RefPtr() : ptr_(nullptr) {}
RefPtr(decltype(nullptr)) : ptr_(nullptr) {}
RefPtr(const RefPtr& other) : ptr_(other.ptr_) {
if (ptr_) {
ptr_->Acquire();
}
}
RefPtr& operator=(const RefPtr& other) {
T* old = ptr_;
ptr_ = other.ptr_;
if (ptr_) {
ptr_->Acquire();
}
if (old && old->Release()) {
delete old;
}
return *this;
}
RefPtr(RefPtr&& other) : ptr_(other.ptr_) { other.ptr_ = nullptr; }
RefPtr& operator=(RefPtr&& other) {
// Swap
T* ptr = ptr_;
ptr_ = other.ptr_;
other.ptr_ = ptr;
return *this;
}
enum DontAdoptTag {
DontAdopt,
};
RefPtr(T* ptr, DontAdoptTag) : ptr_(ptr) { ptr->Acquire(); }
T* get() const { return ptr_; };
T& operator*() const { return *ptr_; }
T* operator->() const { return ptr_; }
bool empty() const { return ptr_ == nullptr; }
operator bool() const { return ptr_ != nullptr; }
bool operator==(decltype(nullptr)) const { return (ptr_ == nullptr); }
bool operator!=(decltype(nullptr)) const { return (ptr_ != nullptr); }
bool operator==(const RefPtr<T>& other) const { return (ptr_ == other.ptr_); }
bool operator!=(const RefPtr<T>& other) const { return (ptr_ != other.ptr_); }
private:
T* ptr_;
friend RefPtr<T> AdoptPtr<T>(T* ptr);
RefPtr(T* ptr) : ptr_(ptr) { ptr->Adopt(); }
};
template <typename T>
class MakeRefCountedFriend final {
public:
template <typename... Args>
static RefPtr<T> Make(Args&&... args) {
return AdoptPtr(new T(args...));
}
};
template <typename T, typename... Args>
RefPtr<T> MakeRefCounted(Args&&... args) {
return MakeRefCountedFriend<T>::Make(args...);
}
template <typename T>
RefPtr<T> AdoptPtr(T* ptr) {
return RefPtr(ptr);
}
template <typename T, typename U>
RefPtr<T> StaticCastRefPtr(const RefPtr<U>& ref) {
return RefPtr(static_cast<T*>(ref.get()), RefPtr<T>::DontAdopt);
}
} // namespace glcr