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145 lines
3.6 KiB
Rust
145 lines
3.6 KiB
Rust
use core::{
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future::Future,
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pin::Pin,
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sync::atomic::{AtomicU64, Ordering},
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task::{Context, Poll, Waker},
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};
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use alloc::{
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boxed::Box,
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collections::{BTreeMap, VecDeque},
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sync::Arc,
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task::Wake,
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};
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use crate::{sync::Mutex, syscall};
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#[derive(PartialEq, Eq, PartialOrd, Ord, Copy, Clone)]
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struct TaskId(u64);
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impl TaskId {
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pub fn new() -> TaskId {
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static NEXT_ID: AtomicU64 = AtomicU64::new(0);
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TaskId(NEXT_ID.fetch_add(1, Ordering::Relaxed))
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}
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}
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pub struct Task {
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id: TaskId,
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future: Pin<Box<dyn Future<Output = ()> + Send>>,
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}
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impl Task {
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pub fn new(future: impl Future<Output = ()> + Sync + Send + 'static) -> Task {
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Task {
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id: TaskId::new(),
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future: Box::pin(future),
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}
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}
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pub fn poll(&mut self, context: &mut Context) -> Poll<()> {
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self.future.as_mut().poll(context)
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}
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}
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struct TaskWaker {
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task_id: TaskId,
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task_queue: Arc<Mutex<VecDeque<TaskId>>>,
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}
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impl TaskWaker {
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fn create_waker(task_id: TaskId, task_queue: Arc<Mutex<VecDeque<TaskId>>>) -> Waker {
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Waker::from(Arc::new(TaskWaker {
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task_id,
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task_queue,
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}))
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}
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fn wake_task(&self) {
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self.task_queue.lock().push_back(self.task_id);
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}
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}
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impl Wake for TaskWaker {
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fn wake(self: Arc<Self>) {
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self.wake_task();
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}
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fn wake_by_ref(self: &Arc<Self>) {
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self.wake_task();
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}
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}
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#[derive(Default)]
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pub struct Executor {
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tasks: Arc<Mutex<BTreeMap<TaskId, Task>>>,
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// TODO: Consider a better datastructure for this.
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task_queue: Arc<Mutex<VecDeque<TaskId>>>,
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waker_cache: BTreeMap<TaskId, Waker>,
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}
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impl Executor {
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pub fn new() -> Executor {
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Executor::default()
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}
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pub fn spawn(&mut self, task: Task) {
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let task_id = task.id;
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if self.tasks.lock().insert(task_id, task).is_some() {
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panic!("Task is already existed in executor map");
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}
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self.task_queue.lock().push_back(task_id);
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}
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fn run_ready_tasks(&mut self) {
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while let Some(task_id) = self.task_queue.lock().pop_front() {
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let mut tasks = self.tasks.lock();
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let task = tasks.get_mut(&task_id).unwrap();
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let waker = self
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.waker_cache
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.entry(task_id)
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.or_insert_with(|| TaskWaker::create_waker(task_id, self.task_queue.clone()));
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let mut ctx = Context::from_waker(waker);
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match task.poll(&mut ctx) {
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Poll::Ready(()) => {
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tasks.remove(&task_id);
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self.waker_cache.remove(&task_id);
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}
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Poll::Pending => {}
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};
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}
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}
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pub fn run(&mut self) {
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loop {
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self.run_ready_tasks();
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// TODO: We need some sort of semaphore wait here.
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syscall::thread_sleep(10).unwrap();
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}
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}
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pub fn new_spawner(&self) -> Spawner {
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Spawner::new(self.tasks.clone(), self.task_queue.clone())
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}
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}
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pub struct Spawner {
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tasks: Arc<Mutex<BTreeMap<TaskId, Task>>>,
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task_queue: Arc<Mutex<VecDeque<TaskId>>>,
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}
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impl Spawner {
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fn new(
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tasks: Arc<Mutex<BTreeMap<TaskId, Task>>>,
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task_queue: Arc<Mutex<VecDeque<TaskId>>>,
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) -> Self {
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Spawner { tasks, task_queue }
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}
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pub fn spawn(&self, task: Task) {
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let task_id = task.id;
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if self.tasks.lock().insert(task_id, task).is_some() {
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panic!("Task is already existed in executor map");
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}
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self.task_queue.lock().push_back(task_id);
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}
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}
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