acadia/zion/memory/virtual_memory.cpp
Drew Galbraith f22dd66c8d Manage KernelStacks separately rather than just allocing bytes.
Create a global KernelStackManager that will handle the relevant allocs.
2023-05-30 21:28:44 -07:00

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C++

#include "memory/virtual_memory.h"
#include "memory/kernel_stack_manager.h"
extern KernelStackManager* gKernelStackManager;
uint64_t* VirtualMemory::AllocateKernelStack() {
return gKernelStackManager->AllocateKernelStack();
}
uint64_t VirtualMemory::GetNextMemMapAddr(uint64_t size) {
uint64_t addr = next_memmap_addr_;
next_memmap_addr_ += size;
if (next_memmap_addr_ >= 0x30'00000000) {
panic("OOM: Memmap");
}
return addr;
}