Add modal editing to the agent TUI. (#2)
Adds a status line indicating which mode the user is in. Adds a "normal" mode with keyboard shortcuts (including a chorded shortcut 'gg'). Adds a command mode with several basic commands that can be entered into an overlay. Chores: - Cleans up design/claude/plan.md to avoid confusing claude. - Adds some TODOs based on claude feedback.` Reviewed-on: #2 Co-authored-by: Drew Galbraith <drew@tiramisu.one> Co-committed-by: Drew Galbraith <drew@tiramisu.one>
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TODO.md
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TODO.md
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- Move keyboard/event reads in the TUI to a separate thread or async/io loop
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- Keep UI and orchestrator in sync (i.e. messages display out of order if you queue up many.)
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- `update_scroll` auto-follows in Insert mode, yanking viewport to bottom on mode switch. Only auto-follow when new content arrives (in `drain_ui_events`), not every frame.
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- `G` sets scroll to `u16::MAX` and relies on `update_scroll` clamping. Compute actual max_scroll inline, or document the contract that `update_scroll` must always run before render.
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- `:clear` clears TUI state immediately but sends `ClearHistory` to orchestrator async. A mid-stream response can ghost back in after clear. Need synchronization (e.g. clear on `TurnComplete`, or have orchestrator ack the clear).
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- Command overlay width: `(out.width / 2).max(80)` makes overlay full-bleed on 80-col terminals. Consider `.max(40)` or a different minimum.
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