Add command interface and status indicator.
This commit is contained in:
parent
5cb6647513
commit
7b9525ef95
7 changed files with 358 additions and 22 deletions
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@ -34,6 +34,11 @@ impl ConversationHistory {
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pub fn messages(&self) -> &[ConversationMessage] {
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&self.messages
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}
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/// Remove all messages from the history.
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pub fn clear(&mut self) {
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self.messages.clear();
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}
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}
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impl Default for ConversationHistory {
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@ -73,6 +78,17 @@ mod tests {
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assert_eq!(msgs[1].content, "hi there");
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}
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#[test]
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fn clear_empties_history() {
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let mut history = ConversationHistory::new();
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history.push(ConversationMessage {
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role: Role::User,
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content: "hello".to_string(),
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});
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history.clear();
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assert!(history.messages().is_empty());
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}
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#[test]
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fn messages_preserves_insertion_order() {
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let mut history = ConversationHistory::new();
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@ -65,6 +65,9 @@ impl<P: ModelProvider> Orchestrator<P> {
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while let Some(action) = self.action_rx.recv().await {
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match action {
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UserAction::Quit => break,
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UserAction::ClearHistory => {
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self.history.clear();
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}
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UserAction::SendMessage(text) => {
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// Push the user message before snapshotting, so providers
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@ -20,6 +20,8 @@ pub enum UserAction {
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SendMessage(String),
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/// The user has requested to quit.
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Quit,
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/// The user has requested to clear conversation history.
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ClearHistory,
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}
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/// An event sent from the core orchestrator to the TUI.
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348
src/tui/mod.rs
348
src/tui/mod.rs
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@ -20,7 +20,7 @@ use crossterm::terminal::{
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use futures::StreamExt;
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use ratatui::backend::CrosstermBackend;
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use ratatui::layout::{Constraint, Layout, Rect};
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use ratatui::style::{Color, Style};
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use ratatui::style::{Color, Modifier, Style};
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use ratatui::text::{Line, Span};
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use ratatui::widgets::{Block, Paragraph, Wrap};
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use ratatui::{Frame, Terminal};
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@ -70,6 +70,8 @@ pub struct AppState {
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pub pending_keys: Vec<char>,
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/// Last-known viewport height (output pane lines). Updated each frame by `update_scroll`.
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pub viewport_height: u16,
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/// Transient error message shown in the status bar, cleared on next keypress.
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pub status_error: Option<String>,
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}
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impl AppState {
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@ -81,6 +83,7 @@ impl AppState {
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mode: Mode::Insert,
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pending_keys: Vec::new(),
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viewport_height: 0,
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status_error: None,
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}
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}
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}
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@ -125,6 +128,8 @@ enum LoopControl {
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SendMessage(String),
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/// The user pressed Ctrl+C or Ctrl+D; exit the event loop.
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Quit,
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/// The user ran `:clear`; wipe the conversation.
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ClearHistory,
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}
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/// Map a key event to a [`LoopControl`] signal, mutating `state` as a side-effect.
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@ -133,6 +138,8 @@ enum LoopControl {
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/// handler for the current [`Mode`].
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fn handle_key(key: Option<KeyEvent>, state: &mut AppState) -> Option<LoopControl> {
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let key = key?;
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// Clear any transient status error on the next keypress.
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state.status_error = None;
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// Ctrl+C quits from any mode.
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if key.modifiers.contains(KeyModifiers::CONTROL) && key.code == KeyCode::Char('c') {
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return Some(LoopControl::Quit);
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@ -269,6 +276,28 @@ fn handle_insert_key(key: KeyEvent, state: &mut AppState) -> Option<LoopControl>
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}
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}
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/// Execute a parsed command string and return the appropriate control signal.
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///
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/// | Command | Effect |
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/// |---------------|-------------------------------------------------|
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/// | `quit` / `q` | Return `LoopControl::Quit` |
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/// | `clear` | Clear messages and scroll, return `ClearHistory` |
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/// | anything else | Set `status_error` on state |
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fn execute_command(buf: &str, state: &mut AppState) -> Option<LoopControl> {
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match buf.trim() {
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"quit" | "q" => Some(LoopControl::Quit),
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"clear" => {
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state.messages.clear();
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state.scroll = 0;
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Some(LoopControl::ClearHistory)
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}
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other => {
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state.status_error = Some(format!("Unknown command: {other}"));
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None
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}
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}
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}
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/// Handle a keypress in Command mode (ex-style `:` command entry).
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///
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/// | Key | Effect |
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@ -289,14 +318,11 @@ fn handle_command_key(key: KeyEvent, state: &mut AppState) -> Option<LoopControl
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// Already set to Normal above.
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}
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KeyCode::Enter => {
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// Command execution deferred to phase 2.3; just return to Normal.
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return execute_command(&buf, state);
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}
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KeyCode::Backspace => {
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buf.pop();
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if !buf.is_empty() {
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state.mode = Mode::Command(buf);
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}
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// else stay in Normal (already set)
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state.mode = Mode::Command(buf);
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}
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KeyCode::Char(c) => {
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buf.push(c);
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@ -351,8 +377,8 @@ fn drain_ui_events(event_rx: &mut mpsc::Receiver<UIEvent>, state: &mut AppState)
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/// - `ceil(chars / width).max(1)` lines per newline-separated content line
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/// - 1 blank separator line
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fn update_scroll(state: &mut AppState, area: Rect) {
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// 3 = height of the input pane (border top + content + border bottom)
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let viewport_height = area.height.saturating_sub(3);
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// 4 = input pane (3: border top + content + border bottom) + status bar (1)
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let viewport_height = area.height.saturating_sub(4);
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state.viewport_height = viewport_height;
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let width = area.width.max(1) as usize;
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@ -392,11 +418,19 @@ fn update_scroll(state: &mut AppState, area: Rect) {
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/// | Input | Length(3)
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/// | > _ |
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/// +--------------------------------+
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/// | NORMAL tokens: -- | Length(1)
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/// +--------------------------------+
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/// ```
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///
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/// Role headers are coloured: `"You:"` in cyan, `"Assistant:"` in green.
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/// In Command mode, a one-line overlay appears at row 1 of the output pane.
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fn render(frame: &mut Frame, state: &AppState) {
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let chunks = Layout::vertical([Constraint::Fill(1), Constraint::Length(3)]).split(frame.area());
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let chunks = Layout::vertical([
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Constraint::Fill(1),
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Constraint::Length(3),
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Constraint::Length(1),
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])
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.split(frame.area());
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// --- Output pane ---
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let mut lines: Vec<Line> = Vec::new();
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@ -417,10 +451,108 @@ fn render(frame: &mut Frame, state: &AppState) {
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.scroll((state.scroll, 0));
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frame.render_widget(output, chunks[0]);
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// --- Command overlay (floating box centered on output pane) ---
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if let Mode::Command(ref buf) = state.mode {
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let out = chunks[0];
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let overlay_w = (out.width / 2).max(80).min(out.width);
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let overlay_h = 3; // border + content + border
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let overlay_x = out.x + (out.width.saturating_sub(overlay_w)) / 2;
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let overlay_y = out.y + (out.height.saturating_sub(overlay_h)) / 2;
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let overlay_area = Rect {
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x: overlay_x,
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y: overlay_y,
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width: overlay_w,
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height: overlay_h.min(out.height),
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};
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// Clear the area behind the overlay so it appears floating.
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let clear = Paragraph::new("");
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frame.render_widget(clear, overlay_area);
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let overlay = Paragraph::new(format!(":{buf}")).block(
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Block::bordered()
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.border_style(Style::default().fg(Color::Yellow))
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.title("Command"),
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);
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frame.render_widget(overlay, overlay_area);
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}
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// --- Input pane ---
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let (input_title, input_style) = match state.mode {
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Mode::Normal | Mode::Command(_) => (
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"Input (normal)",
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Style::default()
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.fg(Color::DarkGray)
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.add_modifier(Modifier::ITALIC),
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),
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Mode::Insert => ("Input", Style::default()),
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};
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let input_text = format!("> {}", state.input);
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let input_widget = Paragraph::new(input_text).block(Block::bordered().title("Input"));
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let input_widget = Paragraph::new(input_text)
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.style(input_style)
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.block(Block::bordered().title(input_title));
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frame.render_widget(input_widget, chunks[1]);
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// --- Cursor positioning ---
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match state.mode {
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Mode::Insert => {
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// Cursor at end of input text: border(1) + "> " (2) + input len
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let cursor_x = chunks[1].x + 1 + 2 + state.input.len() as u16;
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let cursor_y = chunks[1].y + 1; // inside the border
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frame.set_cursor_position((cursor_x, cursor_y));
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}
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Mode::Command(ref buf) => {
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// Cursor in the floating overlay: recalculate overlay position
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let out = chunks[0];
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let overlay_w = (out.width / 2).max(80).min(out.width);
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let overlay_x = out.x + (out.width.saturating_sub(overlay_w)) / 2;
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let overlay_y = out.y + (out.height.saturating_sub(3)) / 2;
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// border(1) + ":" (1) + buf len
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let cursor_x = overlay_x + 1 + 1 + buf.len() as u16;
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let cursor_y = overlay_y + 1; // inside the border
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frame.set_cursor_position((cursor_x, cursor_y));
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}
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Mode::Normal => {} // no cursor
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}
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// --- Status bar ---
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let (mode_label, mode_style) = match state.mode {
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Mode::Normal => (
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" NORMAL ",
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Style::default().bg(Color::Blue).fg(Color::White),
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),
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Mode::Insert => (
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" INSERT ",
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Style::default().bg(Color::Green).fg(Color::White),
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),
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Mode::Command(_) => (
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" COMMAND ",
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Style::default().bg(Color::Yellow).fg(Color::Black),
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),
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};
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let right_text = if let Some(ref err) = state.status_error {
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err.clone()
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} else {
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"tokens: --".to_string()
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};
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let right_style = if state.status_error.is_some() {
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Style::default().fg(Color::Red)
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} else {
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Style::default()
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};
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let bar_width = chunks[2].width as usize;
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let left_len = mode_label.len();
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let right_len = right_text.len();
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let pad = bar_width.saturating_sub(left_len + right_len);
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let status_line = Line::from(vec![
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Span::styled(mode_label, mode_style),
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Span::raw(" ".repeat(pad)),
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Span::styled(right_text, right_style),
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]);
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let status_widget = Paragraph::new(status_line);
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frame.render_widget(status_widget, chunks[2]);
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}
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/// Run the TUI event loop.
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@ -482,6 +614,9 @@ pub async fn run(
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let _ = action_tx.send(UserAction::Quit).await;
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break;
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}
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Some(LoopControl::ClearHistory) => {
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let _ = action_tx.send(UserAction::ClearHistory).await;
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}
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None => {}
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}
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}
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@ -694,11 +829,17 @@ mod tests {
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}
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#[test]
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fn command_backspace_empty_exits() {
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fn command_backspace_empty_stays_in_command() {
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let mut state = AppState::new();
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state.mode = Mode::Command(String::new());
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state.mode = Mode::Command("ab".to_string());
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handle_key(make_key(KeyCode::Backspace), &mut state);
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assert_eq!(state.mode, Mode::Normal);
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assert_eq!(state.mode, Mode::Command("a".to_string()));
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handle_key(make_key(KeyCode::Backspace), &mut state);
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assert_eq!(state.mode, Mode::Command(String::new()));
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handle_key(make_key(KeyCode::Backspace), &mut state);
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assert_eq!(state.mode, Mode::Command(String::new()));
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handle_key(make_key(KeyCode::Backspace), &mut state);
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assert_eq!(state.mode, Mode::Command(String::new()));
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}
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#[test]
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@ -804,4 +945,185 @@ mod tests {
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handle_key(ctrl_key('u'), &mut state);
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assert_eq!(state.scroll, 0);
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}
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// --- execute_command tests ---
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#[test]
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fn command_quit_returns_quit() {
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let mut state = AppState::new();
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let result = execute_command("quit", &mut state);
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assert!(matches!(result, Some(LoopControl::Quit)));
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}
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#[test]
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fn command_q_returns_quit() {
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let mut state = AppState::new();
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let result = execute_command("q", &mut state);
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assert!(matches!(result, Some(LoopControl::Quit)));
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}
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#[test]
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fn command_clear_empties_messages() {
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let mut state = AppState::new();
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state.messages.push((Role::User, "hi".to_string()));
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state.messages.push((Role::Assistant, "hello".to_string()));
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state.scroll = 10;
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let result = execute_command("clear", &mut state);
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assert!(matches!(result, Some(LoopControl::ClearHistory)));
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assert!(state.messages.is_empty());
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assert_eq!(state.scroll, 0);
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}
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#[test]
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fn command_unknown_sets_status_error() {
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let mut state = AppState::new();
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let result = execute_command("foo", &mut state);
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assert!(result.is_none());
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assert_eq!(state.status_error.as_deref(), Some("Unknown command: foo"));
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}
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#[test]
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fn status_error_cleared_on_next_keypress() {
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let mut state = AppState::new();
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state.status_error = Some("some error".to_string());
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handle_key(make_key(KeyCode::Char('h')), &mut state);
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assert!(state.status_error.is_none());
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}
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#[test]
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fn command_enter_executes_quit() {
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let mut state = AppState::new();
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state.mode = Mode::Command("q".to_string());
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let result = handle_key(make_key(KeyCode::Enter), &mut state);
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assert!(matches!(result, Some(LoopControl::Quit)));
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assert_eq!(state.mode, Mode::Normal);
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}
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// --- render snapshot tests ---
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#[test]
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fn render_status_bar_normal_mode() {
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let backend = TestBackend::new(80, 24);
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let mut terminal = Terminal::new(backend).unwrap();
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let mut state = AppState::new();
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state.mode = Mode::Normal;
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terminal.draw(|frame| render(frame, &state)).unwrap();
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let buf = terminal.backend().buffer().clone();
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let all_text: String = buf
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.content()
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.iter()
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.map(|c| c.symbol().to_string())
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.collect();
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assert!(all_text.contains("NORMAL"), "expected 'NORMAL' in buffer");
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assert!(
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all_text.contains("tokens: --"),
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"expected 'tokens: --' in buffer"
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);
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}
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#[test]
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fn render_status_bar_insert_mode() {
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let backend = TestBackend::new(80, 24);
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let mut terminal = Terminal::new(backend).unwrap();
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let state = AppState::new(); // starts in Insert
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terminal.draw(|frame| render(frame, &state)).unwrap();
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let buf = terminal.backend().buffer().clone();
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let all_text: String = buf
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.content()
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.iter()
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.map(|c| c.symbol().to_string())
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.collect();
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assert!(all_text.contains("INSERT"), "expected 'INSERT' in buffer");
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}
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#[test]
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fn render_status_bar_command_mode() {
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let backend = TestBackend::new(80, 24);
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let mut terminal = Terminal::new(backend).unwrap();
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let mut state = AppState::new();
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state.mode = Mode::Command("quit".to_string());
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terminal.draw(|frame| render(frame, &state)).unwrap();
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let buf = terminal.backend().buffer().clone();
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let all_text: String = buf
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.content()
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.iter()
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.map(|c| c.symbol().to_string())
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.collect();
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assert!(all_text.contains("COMMAND"), "expected 'COMMAND' in buffer");
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}
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#[test]
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fn render_command_overlay_visible_in_command_mode() {
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let backend = TestBackend::new(80, 24);
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let mut terminal = Terminal::new(backend).unwrap();
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let mut state = AppState::new();
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state.mode = Mode::Command("quit".to_string());
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terminal.draw(|frame| render(frame, &state)).unwrap();
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let buf = terminal.backend().buffer().clone();
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let all_text: String = buf
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.content()
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.iter()
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.map(|c| c.symbol().to_string())
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.collect();
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assert!(
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all_text.contains(":quit"),
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"expected ':quit' overlay in buffer"
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);
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}
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#[test]
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fn render_no_overlay_in_normal_mode() {
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let backend = TestBackend::new(80, 24);
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let mut terminal = Terminal::new(backend).unwrap();
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let mut state = AppState::new();
|
||||
state.mode = Mode::Normal;
|
||||
terminal.draw(|frame| render(frame, &state)).unwrap();
|
||||
let buf = terminal.backend().buffer().clone();
|
||||
// Row 1 should not have a ":" prefix from the overlay
|
||||
let row1: String = (0..80)
|
||||
.map(|x| buf.cell((x, 1)).unwrap().symbol().to_string())
|
||||
.collect();
|
||||
assert!(
|
||||
!row1.starts_with(':'),
|
||||
"overlay should not appear in Normal mode"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_input_pane_dimmed_in_normal() {
|
||||
let backend = TestBackend::new(80, 24);
|
||||
let mut terminal = Terminal::new(backend).unwrap();
|
||||
let mut state = AppState::new();
|
||||
state.mode = Mode::Normal;
|
||||
terminal.draw(|frame| render(frame, &state)).unwrap();
|
||||
let buf = terminal.backend().buffer().clone();
|
||||
let all_text: String = buf
|
||||
.content()
|
||||
.iter()
|
||||
.map(|c| c.symbol().to_string())
|
||||
.collect();
|
||||
assert!(
|
||||
all_text.contains("Input (normal)"),
|
||||
"expected 'Input (normal)' title in Normal mode"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_status_bar_shows_error() {
|
||||
let backend = TestBackend::new(80, 24);
|
||||
let mut terminal = Terminal::new(backend).unwrap();
|
||||
let mut state = AppState::new();
|
||||
state.status_error = Some("Unknown command: foo".to_string());
|
||||
terminal.draw(|frame| render(frame, &state)).unwrap();
|
||||
let buf = terminal.backend().buffer().clone();
|
||||
let all_text: String = buf
|
||||
.content()
|
||||
.iter()
|
||||
.map(|c| c.symbol().to_string())
|
||||
.collect();
|
||||
assert!(
|
||||
all_text.contains("Unknown command: foo"),
|
||||
"expected error in status bar"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue