# UI Sync - Parallelize tool-use execution in `run_turn` -- requires refactoring `Orchestrator` to use `&self` + interior mutability (`Arc>` around `event_tx`, `action_rx`, `history`) so multiple futures can borrow self simultaneously via `futures::future::join_all`. - Keep UI and orchestrator in sync (i.e. messages display out of order if you queue up many.) - `:clear` clears TUI state immediately but sends `ClearHistory` to orchestrator async. A mid-stream response can ghost back in after clear. Need synchronization (e.g. clear on `TurnComplete`, or have orchestrator ack the clear). # Scroll - `update_scroll` auto-follows in Insert mode, yanking viewport to bottom on mode switch. Only auto-follow when new content arrives (in `drain_ui_events`), not every frame. - `G` sets scroll to `u16::MAX` and relies on `update_scroll` clamping. Compute actual max_scroll inline, or document the contract that `update_scroll` must always run before render. # Cleanups - Move keyboard/event reads in the TUI to a separate thread or async/io loop - When a permission is denied, output a useful tools message to the agent (i.e. searching the internet is not enabled).